Loading...
 

Game Interface

Go back to Table of Content

Here is a first mock-up of the main Graphical User Interface:

Note: this is from a much earlier top-down version of the project. This will be full 3D.

Drawing

Top part


The top of the screen has the following elements:

  • A menu on the left side (settings, save/load, quit...)
  • A date at the top, which would also act as speed control
  • A list of recent messages (double tap to see past log)
  • A time/weather icon showing current date&time/weather (double tap to forecast)

Main screen


The main screen has two floating icons sections:

  • On the left side, the currently selected dweller is shown, allowing for more information to pop-up when tapped (tired, injured, happy, doing what, etc...)
  • On the right side, alerts


The rest of the main screen will be a first person view from the character's perspective, or a third person view (in which case the player doesn't have direct control)